Tag: gameplay

Screenshot Saturday & Game Mechanics

    For the past few weeks we’ve been participating in Screenshot Saturday on Twitter, Reddit and the Tigsource forums. If your a gamedev and have something you want to show, Screenshot Saturday is a really simple way to get

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Elder Geek Interviews the Dark Scavenger Team

  A few days ago Elder Geek posted a very comprehensive interview with Alex Gold and Jim Otermat from the Dark Scavenger team. They cover everything from gameplay and narrative, to our inspirations behind the game. Check it out here:

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Dark Scavenger Gameplay: Combat

  If you haven’t already, check out last week’s post on exploration. In this post, I am going to talk a little about Dark Scavenger’s turn-based combat. Three enemies? Oh noes! Attacking the Enemy There are several ways to attack

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Officially Announced Dark Scavenger (for real!)

Hi everyone, We made our official (and very public) announcement today! Check out just a few of the sites that covered it: Destructoid – Dark Scavenger coming to PC, looks freaky as f*ck Rock, Paper, Shotgun – What On Earth

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New Gameplay Videos!

Throwing up three new gameplay videos! Gameplay Video 1: A small section of gameplay from Chapter 1. http://www.youtube.com/watch?v=LX6DY0lsS5o Gameplay Video 2: Showing how to resolve a conflict… with violence! http://www.youtube.com/watch?v=n7_wktg19TA Gamplay Video 3: Showing how to resolve a conflict… without

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Dark Scavenger Gameplay Exploration

In this Blog Post, I’m going to talk about one of the key gameplay elements of Dark Scavenger: Exploration! Interacting With the Environment The game consists of five Chapters. In each Chapter, you will progress through a series of interactive

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